From acb75d5060e68b0483e44b72b58e809555d7fc41 Mon Sep 17 00:00:00 2001 From: Christoph Egger Date: Sun, 5 Jul 2015 15:40:59 +0200 Subject: [PATCH] replace gtk.{TRUE,FALSE} by python's booleans --- ghextris.py | 132 ++++++++++++++++++++++++++-------------------------- 1 file changed, 66 insertions(+), 66 deletions(-) diff --git a/ghextris.py b/ghextris.py index 81f3c69..8b29920 100755 --- a/ghextris.py +++ b/ghextris.py @@ -119,17 +119,17 @@ class Hextris: self.speed_orig = 400 self.speed = 400 self.speed_ratio = 0.99 - self.speed_reset = gtk.FALSE - self.paused = gtk.FALSE - self.lost = gtk.TRUE + self.speed_reset = False + self.paused = False + self.lost = True self.score = 0 self.hiscore = 0 self.nextnum = 0 - self.running = gtk.FALSE + self.running = False - self.nextpiece = gtk.FALSE - self.board = gtk.FALSE + self.nextpiece = False + self.board = False self.rowgroups = [] def draw_hexagon(self, group, color): @@ -196,12 +196,12 @@ class Hextris: self.speed = self.speed_orig self.score = 0 self.attitude = 0 - self.lost = gtk.FALSE - self.paused = gtk.FALSE + self.lost = False + self.paused = False self.update_appbar() - if self.board != gtk.FALSE: + if self.board != False: self.board.destroy() self.board = self.canvas.root().add("GnomeCanvasGroup", x = 0, y = 0) @@ -219,29 +219,29 @@ class Hextris: self.nextnum = whrandom.randint(0, 9) self.next_piece() - if self.running == gtk.FALSE: + if self.running == False: gobject.timeout_add(self.speed, self.timer_handler) - self.running = gtk.TRUE + self.running = True else: - self.speed_reset = gtk.TRUE + self.speed_reset = True - return gtk.TRUE + return True def on_about_activate(self, event): aTree = gtk.glade.XML(self.glade, "about") about = aTree.get_widget("about") about.set_property("name", "Ghextris") about.set_property("version", VERSION) - return gtk.TRUE + return True def on_pause_game_activate(self, event): - if self.lost == gtk.TRUE: - return gtk.FALSE - if self.paused == gtk.TRUE: - self.paused = gtk.FALSE + if self.lost == True: + return False + if self.paused == True: + self.paused = False else: - self.paused = gtk.TRUE - return gtk.TRUE + self.paused = True + return True def on_quit_activate(self, event): gtk.main_quit() @@ -293,7 +293,7 @@ class Hextris: self.colors[self.piecenum%(len(self.colors)+1)], self.piece_x, self.piece_y) - if self.nextpiece != gtk.FALSE: + if self.nextpiece != False: self.nextpiece.destroy() self.nextpiece = self.place_piece(self.preview, self.pieces[self.nextnum][0], @@ -302,35 +302,35 @@ class Hextris: self.deltay[self.nextnum]) def timer_handler(self): - if self.lost == gtk.TRUE: - self.running = gtk.FALSE - return gtk.FALSE + if self.lost == True: + self.running = False + return False - if self.paused == gtk.TRUE: - return gtk.TRUE + if self.paused == True: + return True self.piece_y += 1 - if self.check_collisions() == gtk.TRUE: + if self.check_collisions() == True: self.piece_y -= 1 self.update_field() - if self.top_occupied() != gtk.TRUE: + if self.top_occupied() != True: self.next_piece() else: - self.lost = gtk.TRUE + self.lost = True if self.hiscore < self.score: self.hiscore = self.score self.update_appbar() - self.running = gtk.FALSE - return gtk.FALSE + self.running = False + return False else: self.piece.move(0, self.pieceheight) - if self.speed_reset == gtk.TRUE: - self.speed_reset = gtk.FALSE + if self.speed_reset == True: + self.speed_reset = False gobject.timeout_add(int(self.speed), self.timer_handler) - return gtk.FALSE + return False - return gtk.TRUE + return True def update_appbar(self): self.appbar.set_text("%s: %d | %s: %d" % (_("Score"), self.score, @@ -338,18 +338,18 @@ class Hextris: self.hiscore)) def key_handler(self, widget, event=None): - if self.lost == gtk.TRUE: - return gtk.FALSE + if self.lost == True: + return False - if event.keyval == gtk.keysyms.p and self.lost == gtk.FALSE: - if self.paused == gtk.TRUE: - self.paused = gtk.FALSE + if event.keyval == gtk.keysyms.p and self.lost == False: + if self.paused == True: + self.paused = False else: - self.paused = gtk.TRUE - return gtk.TRUE + self.paused = True + return True - if self.paused == gtk.TRUE: - return gtk.FALSE + if self.paused == True: + return False if event.keyval == gtk.keysyms.Up or event.keyval == gtk.keysyms.Down: if event.keyval == gtk.keysyms.Up: @@ -360,16 +360,16 @@ class Hextris: self.attitude = ((self.attitude + attitude_change + len(self.pieces[self.piecenum])) % len(self.pieces[self.piecenum])) - if self.check_collisions() == gtk.TRUE: + if self.check_collisions() == True: self.attitude = old_attitude - return gtk.TRUE + return True self.piece.destroy() self.piece = self.place_piece(self.board, self.pieces[self.piecenum][self.attitude], self.colors[self.piecenum%(len(self.colors)+1)], self.piece_x, self.piece_y); - return gtk.TRUE + return True if event.keyval == gtk.keysyms.Left or event.keyval == gtk.keysyms.Right: if event.keyval == gtk.keysyms.Left: @@ -384,23 +384,23 @@ class Hextris: else: deltay -= self.pieceheight/2 - if self.check_collisions() == gtk.TRUE: + if self.check_collisions() == True: if deltay > 0: self.piece_x -= deltax - return gtk.TRUE + return True self.piece_y += 1 deltay += self.pieceheight - if self.check_collisions() == gtk.TRUE: + if self.check_collisions() == True: self.piece_x -= deltax self.piece_y -= 1 - return gtk.TRUE + return True self.piece.move(deltax*(self.piecewidth+self.piecenarrow)/2, deltay) - return gtk.TRUE + return True if event.keyval == gtk.keysyms.space: orig_piece_y = self.piece_y - while self.check_collisions() == gtk.FALSE: + while self.check_collisions() == False: self.piece_y += 1 self.piece_y -= 1 self.piece.move(0, self.pieceheight*(self.piece_y - orig_piece_y)) @@ -408,17 +408,17 @@ class Hextris: if self.score > self.hiscore: self.hiscore = self.score self.update_field() - if self.top_occupied() != gtk.TRUE: + if self.top_occupied() != True: self.next_piece() else: - self.lost = gtk.TRUE + self.lost = True if self.hiscore < self.score: self.hiscore = self.score self.update_appbar() - return gtk.TRUE + return True - return gtk.FALSE + return False def check_collisions(self): for i in range(len(self.pieces[self.piecenum][self.attitude])): @@ -429,12 +429,12 @@ class Hextris: else: deltay = 0 if j + self.piece_x < 0 or j + self.piece_x >= self.cols: - return gtk.TRUE + return True if ((i + self.piece_y + deltay > 0) and (i + self.piece_y + deltay >= self.rows or self.field[i + self.piece_y + deltay][j + self.piece_x] != 0)): - return gtk.TRUE - return gtk.FALSE + return True + return False def update_field(self): for i in range(len(self.pieces[self.piecenum][self.attitude])): @@ -456,16 +456,16 @@ class Hextris: def collapse_rows(self): row_points = 50 for i in range(self.rows): - row_full = gtk.TRUE + row_full = True for j in range(self.cols): if self.field[i][j] == 0: - row_full = gtk.FALSE + row_full = False break - if row_full == gtk.TRUE: + if row_full == True: row_points *= 2 self.speed *= self.speed_ratio - self.speed_reset = gtk.TRUE + self.speed_reset = True self.rowgroups[i].destroy() for j in range(i-1, -1, -1): self.rowgroups[j].move(0, self.pieceheight) @@ -485,8 +485,8 @@ class Hextris: def top_occupied(self): for i in range(self.cols): if self.field[0][i] != 0: - return gtk.TRUE - return gtk.FALSE + return True + return False if __name__ == '__main__': h = Hextris() -- 2.39.2