if (block->getNextBlock(0) != 0)
local__add_basic_block(dis->getBasicBlock(block->getNextBlock(0)), dis, scene, starty, startx+1);
if (block->getNextBlock(1) != 0)
if (block->getNextBlock(0) != 0)
local__add_basic_block(dis->getBasicBlock(block->getNextBlock(0)), dis, scene, starty, startx+1);
if (block->getNextBlock(1) != 0)