+namespace {
+ void local__add_basic_block(BasicBlock * block, Disassembler * dis, QGraphicsScene * scene,
+ uint64_t starty, uint64_t startx) {
+ std::stringstream s;
+ s << "BLOCK_" << std::hex << block->getStartAddress();
+ BasicBlockWidget * widget = new BasicBlockWidget(s.str().c_str());
+ scene->addItem(widget);
+ widget->setFlag(QGraphicsItem::ItemIsMovable, true);
+ widget->moveBy(100*startx, 10*(block->getStartAddress() - starty));
+
+ if (block->getNextBlock(0) != 0)
+ local__add_basic_block(dis->getBasicBlock(block->getNextBlock(0)), dis, scene, starty, startx+1);
+ if (block->getNextBlock(1) != 0)
+ local__add_basic_block(dis->getBasicBlock(block->getNextBlock(1)), dis, scene, starty, startx-1);
+ }
+}
+
+void Mainwindow::populateSymbolInformation(Function* fun) {